

If you are being granted extra basic attacks from your allies you probably want Melee Training, since that works for all melee basic attacks and not just opportunity attacks. Quick Palm (PHB 3) - Again, action economy on a Thievery check, but for something you're more likely to need to do fast. The choice between Melee Training and Twisted Eye depends on a few things. Lock Tap (PHB 3) - Action economy on Thievery checks can be useful in certain situations, but I don't think those situations are all that common outside of combat, and you shouldn't be popping locks open in most fights anyway. Your best option is probably to take either Melee Training or Twisted Eye in Heroic, then when you hit paragon get Versatile Master. 1 A genie usually retained no connection to the soul that gave it form. Only under rare circumstances did such an elemental-infused soul coalesce into a manifest form and create a genie. In order to use this power as an at-will power you will have to wait until Level 11 when you can get the feat Versatile Master, which allows you to use you Dilettante power at-will instead of 1/Encounter A genie was born when the soul of a sentient living creature melded with the primordial matter of an elemental plane. This power uses your Constitution modifier for both the attack and damage rolls. This is a Warlock power that can be used in place of a melee basic attack, and can slide 1. The best option will be having your Half-Elf Dilettante be Eldritch Strike.
#MIND LOCK DND 4E MOD#
Special: When making an opportunity attack, you can use this power in place of a meleeĪnother option is the feat Melee Training (Constitution), which allows you to use your Constitution mod instead of Strength for attack rolls, and 1/2 your Constitution modifier for damage rolls when making basic attacks. Stone of Good Luck (Luckstone) Wondrous Item, uncommon (requires attunement) While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. The easiest is to get the Level 1 At-Will Twisted Eye which has: That's the only ranged attack on the stat block, nothing's stopping it from using another ranged weapon it finds.There are a few option to get a decent opportunity attack as a Battlemind. I came here specifically to see if anyone else had already noticed this. More sensibly, they should have disadvantage on sight perception beyond 30 ft. Anyway, it's like someone was imagining a cyclops using a bow, but that feels a little bit weird, especially since apparently they'd be bad at it. But on top of that, you made your comment on my birthday. Hey, I was just about to say the same thing.

Their Poor Depth Perception does nothing. They already have disadvantage on ranges greater than 30ft. On manifesting, the target originally needed to be in sight or well-known to the user, in which case they needed to be on the same plane and within one light-second (186,000 miles, or 300,000 kilometers). The only Ranged attack the Cyclops has, Rock, has a Range of 30/120. It was not mind-reading: a participant received only thoughts the other wished to send. Poor Depth Perception. The cyclops has disadvantage on any attack roll against a target more than 30 feet away.ĭid they even think before they wrote that? Monstrous Compendium Vol 3: Minecraft Creatures
